Thursday 6 January 2011

evaluation
















Above is our story board for the preliminary task.

From doing the preliminary task we have learnt how to make our product flow and how to use different camera angles effectively for example: close ups, hand held (at 0:28 it works really well), POV (0:20) and establishing shot. We have also learnt the importance of continuity because in some of our shots we made it so that one of the characters was walking but then in the next shot suddenly back to where he started, however we did fix these problems with the use of Final Cut and so now it runs smoothly.   

The difficulties we faced was trying to fit everything in the short time we had, as due to the absence of one of the members in our group we were delayed in our filming process and so had to have kess time in the editing process as a result. We also found using the area provided to be quite dificult as there were other students wanting to walk through the corridors and so some shots we could not use due to there being continuity errors. There was also a problem with props because we were initially supposed to be using a blunt plastic knife from the caffeteria however there weren't any available so we had to use a pen. This doesn't matter that much because we had made sure the camera doesn't go close enough for the audience to realise its just a pen.   

The sound used in the video is diegetic and are ambient sounds to make it seem more realistic and effective for the audience. We also have no non-diegetic sound track because we felt it'd be best not to have one. The reason for this is because that with out a sound track the audience doen't know what will happen and so adds more suspence and tension.
In the editing of our project we used Final Cut where we put in jump cut tansitions to add tension towards the end of the video as it increases the pace of the scene and so makes it more dramatic.
The camerawork was mainly used on a tripod to give it a smooth a even finish. However there were several shots done whilst holding the camera to give Point Of View of the murderer and make it seem that the audience are actually there in the scene. We used several establishing shots to identify the postioning and distance between the two characters. There is also a panning shot (0:41) which helps to give the audience information on where the attack happened and what direction killer went in after. All of the various shots we used have helped to make our preliminary task look more proffessional and smooth but also has taught us the importance of each camera angle.
The lighting within our product is naturalistic this is because we wanted to make it look more realistic and so help the audience to be consumed by the film.

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